RetroCharting
Background - Alien Front Online - Sega Dreamcast - Retrocharting

Alien Front Online Sega Dreamcast - Prix, Cote & Argus

Alien Front Online - Sega Dreamcast - Retrocharting

Fiche Technique

Console
Sega Dreamcast
Genre
Third Person Shooter
Éditeur
Sega
Sortie
2001

🌍 Cote Argus

Prix mis à jour le: 24/03/2026
LOOSE
US/NTSC $22
EU/PAL ---
JP/NTSC-J ---
HOT
COMPLET (CIB)
US/NTSC $30
EU/PAL ---
JP/NTSC-J ---
NEUF (SCELLÉ)
US/NTSC $72
EU/PAL ---
JP/NTSC-J ---
GRADÉ
US/NTSC $79
EU/PAL ---
JP/NTSC-J ---

Historique des prix

⚖️ Comparateur de Prix

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Variantes & Editions

Variante Region Loose Complet Neuf Gradé
Mic Bundle
NTSC $22 $30 $72 ---

Échelle de prix et état du marché : Alien Front Online

Analyse du marché pour Alien Front Online sur Sega Dreamcast. Ce jeu de third person shooter, édité par Sega, publié en 2001, reste une pièce de choix pour toute collection sur Sega Dreamcast. Les données sont actualisées quotidiennement pour refléter les tendances réelles du marché rétro-gaming.

Guide d'achat et authenticité

Alien Front Online est-il rare ?

Sorti en 2001 sur Sega Dreamcast, Alien Front Online est un jeu de third person shooter de Sega dont la valeur reste stable, témoignant d'une demande constante sur le marché.

La stabilité des prix en fait une valeur sûre pour les collectionneurs. La demande constante pour les titres classiques de Sega, combinée à l'attrait du genre third person shooter, en fait un ajout solide à toute collection Sega Dreamcast.

Description

Alien Front Online is a Dreamcast video game originally released for the console in 2001. In the game, players use armored vehicles to fight tense battles staged in large, interactive arenas. Players could choose which side they wished to fight for, the aliens or the human defenders of Earth, and could also choose one of three different vehicles to combat with; each having its own advantages and disadvantages. Although Alien Front was fully playable for one person, it was primarily designed as an online game in which up to 8 players (up to 4 on each side) could battle it out. Players move around the arena attempting to blast each other with their weaponry, while also looking for power-ups that will enhance their ability to wreak massive destruction. Typically, the game was played for a set number of minutes, after which the team with the most kills would be declared the winners. Being killed while playing the game had no serious consequences (you simply respawned in a different part of the area you were in), but it did reflect on your win/loss score.