RetroCharting
Background - Choro Q - PlayStation - Retrocharting

Choro Q PS1 Prix & Cote Argus

Choro Q - PlayStation - Retrocharting

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Fiche Technique Choro Q (PS1)

Console
PlayStation
Genre
Racing
Sortie
2004
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Cote Argus Choro Q

Dernière mise à jour : 31/05/2026
LOOSE
12€
Prix Moyen
COMPLET
COMPLET (CIB)
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Plus Populaire
NEUF (SCELLÉ)
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Scellé
GRADÉ
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Wata / VGA
Recherche des meilleures offres en direct...
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Historique des prix Choro Q

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Échelle de prix et état du marché : Choro Q

Quel est le prix de Choro Q sur PlayStation ?

La cote moyenne pour ce titre s'établit à 12.29€ en version loose.

Où acheter Choro Q au meilleur prix ?

Actuellement, vous pouvez acheter Choro Q moins cher avec une meilleure offre débutant à 4.90€ pour un exemplaire en bon état chez un vendeur certifié.

Guide d'achat et authenticité

Choro Q est-il un jeu rare ?

Choro Q sur PlayStation est un jeu dont la rareté est difficile à évaluer avec précision pour le moment.

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Description Choro Q

This is a homebrought game, run on Gameboy Color. Original version: Taito - MSX, 1984. Created with GB-Studio 2.0.0 beta5! The player takes the role of a yellow Volkswagen Beetle (Type 1) Choro-Q, with a surfboard carrier on its roof. The objective of the game is to assemble two more VW Beetles while contending with hostile Choro-Q cars that intend to impede the player's progress. The enemies can be eliminated by jumping on them. However, the player has a limited amount of life to complete the VW Beetles, which must be assembled in the right order; First, the chassis, then the motor, and lastly the body. When one VW Beetle is completed, it leaves behind a power-up (indicated by a coin-like icon with a dollar sign ($) on it) that grants temporary invincibility, allowing the player to plow through enemy cars. The level is completed by assembling both VW Beetles. The parts of the Beetles are on the edges of a three-level suspended platform system, and must be pushed off for assembly. The player can jump on the platforms to reach the parts. The player can lose lives by starting or performing an assembly out of order, crashing into a wall at high speed, falling from too great a height, colliding with an enemy Choro-Q. If the player loses all lives, it results in a game over.