Dune II Amiga Prix & Cote Argus
Fiche Technique Dune II (Amiga)
- Console
- Amiga
- Genre
- Strategy
- Éditeur
- Virgin Games
- Sortie
- 1992
Fiche Technique +
- 🇩🇪 EAN
- 5013715077989
- 🇩🇪 Box Code
- n/a
- 🇪🇺 Box Code
- n/a
- 🇪🇺 EAN
- 5013715077965
- 🇪🇺 Box Code
- n/a
- 🇪🇺 EAN
- 5013156513336
- 🇪🇺 Box Code
- n/a
- 🇪🇺 EAN
- 5013715020169
- 🇪🇺 Box Code
- n/a
- 🇪🇺 Box Code
- T-70246-50
- 🇪🇺 EAN
- 5013715077989
Cote Argus Dune II
Historique des prix Dune II
Échelle de prix et état du marché : Dune II
Quel est le prix de Dune II sur Amiga ?
Actuellement, nous n'avons pas d'estimation précise pour ce titre. Ce jeu de strategy édité par Virgin Games reste une pièce incontournable du catalogue Amiga.
Où acheter Dune II au meilleur prix ?
Actuellement, vous pouvez acheter Dune II moins cher avec une meilleure offre débutant à 3.35$ pour un exemplaire en bon état chez un vendeur certifié.
Guide d'achat et authenticité
Dune II est-il un jeu rare ?
Dune II sur Amiga est un jeu dont la rareté est difficile à évaluer avec précision pour le moment.
Description Dune II
Dune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game is only loosely connected to the plot of any of the books or the films based from them. Controlling either of the three Houses, the player must fight a number of battles against the other Houses. In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed. The single resource in the game is the Spice, which must be collected by harvesters. The spice is converted to credits in a refinery, which are then spent to construct additional buildings and units. There are two terrain types: buildings can only be constructed on stone, while the Spice is only found on sand. However, units moving on sand attract the large sandworms of Dune, who are virtually indestructible and can swallow even large units whole. As levels progress, new and more advanced buildings and units are made available, including structures like a radar station, a repair facility or defense turrets and, for units, various ground troops, light vehicles and tanks. Each House can construct one unique special unit, and, after building a palace improvement, can unleash a unique palace effect.