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Inoue Ryoko: Roommate Sega Dreamcast Prix & Cote Argus

Inoue Ryoko: Roommate - Sega Dreamcast - Retrocharting
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Fiche Technique Inoue Ryoko: Roommate (Sega Dreamcast)

Console
Sega Dreamcast
Genre
Action & Adventure
Sortie
2001
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Cote Argus Inoue Ryoko: Roommate

Dernière mise à jour : 23/06/2026
LOOSE
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Prix Moyen
COMPLET
COMPLET (CIB)
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Plus Populaire
NEUF (SCELLÉ)
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Scellé
GRADÉ
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Wata / VGA
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Échelle de prix et état du marché : Inoue Ryoko: Roommate

Quel est le prix de Inoue Ryoko: Roommate sur Sega Dreamcast ?

La cote moyenne pour ce titre s'établit à 14.88€ en version complète (CIB). Pour les collectionneurs exigeants, un exemplaire neuf sous blister est estimé à environ 28.83€. Les exemplaires gradés (WATA/VGA) peuvent atteindre 31.71€ selon l'état.

Où acheter Inoue Ryoko: Roommate au meilleur prix ?

Actuellement, vous pouvez acheter Inoue Ryoko: Roommate moins cher avec une meilleure offre débutant à 9.94$ pour un exemplaire en bon état chez un vendeur certifié.

Guide d'achat et authenticité

Inoue Ryoko: Roommate est-il un jeu rare ?

Inoue Ryoko: Roommate sur Sega Dreamcast est un jeu très courant et accessible. Avec une cote de 14.88€ en complet, c'est un excellent titre pour démarrer une collection.

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Description Inoue Ryoko: Roommate

Roommate: Inoue Ryōko is a love-simulation adventure game and the first title in the Roommate series. The player can freely move about the apartment, and the game mostly consists of voiced dialogue sequences where the player interacts with Ryōko and can respond to her via multiple-choice answers. Unlike many such games, the two weeks of the in-game story progress in real time using the Saturn's internal clock (or the PocketStation in the PlayStation version), and the time and frequency of the player's visits will affect the events that occur and the protagonist's relationship with Ryōko, leading to several different endings. In Roommate Ryoko you have three years to develop a relationship with her. Using a truly innovative real-time feature, the Saturn's internal clock affects how the game plays out. If you play during the day, she isn't around at times. Most of your "interfacing" with her occurs at night (welcome to the next level, indeed). Bad Three's Company allusions aside, there is a good bit of social interaction that goes on - you actually get to know her and have to reveal a lot about yourself. What is most impressive, though, is that the conversation is never recycled - there are thousands of things that Ryoko can say. Seasonal changes affect the game, and although it isn't played in real time, you must adjust your schedule in the game to hers to catch her (this is done by leaving her notes on your shared white board). Don't get antsy and set the Playstation clock ahead though; the Playstation reads that "skipped" time as time you didn't spend talking to Ryoko, and by the time you get to the "future," she'll have moved out. The graphics in Roommate look pretty good - forget polygons or texture mapping though; everything here is drawn two-dimensionally with special attention to detail. The sound is also pretty sharp because Ryoko actually speaks a lot of her dialogue (while it is correspondingly displayed onscreen). Unfortunately though, the gameplay almost entirely consists of listening to your new roommate and picking an appropriate thing to say (a lot like your freshman year of college really).