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McDonald's Global Gladiators Sega Game Gear Prix & Cote Argus

McDonald's Global Gladiators

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Fiche Technique

Console
Sega Game Gear
Genre
Platformer
Éditeur
Virgin Entertainment

🌍 Cote Argus

Prix mis à jour le: 31/01/2026
LOOSE
EU 8€
HOT
COMPLET (CIB)
EU 18€
NEUF (SCELLÉ)
EU 35€
GRADÉ
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Historique des prix

Avis de l'Expert McDonald's Global Gladiators

Données du marché pour McDonald's Global Gladiators sur Sega Game Gear . Ce jeu de platformer, édité par Virgin Entertainment, reste très recherché par les collectionneurs. Les prix sont mis à jour quotidiennement sur la base de ventes vérifiées. Le prix moyen actuel pour une copie complète (CIB) est de 17.60 €. Consultez notre graphique d'historique des prix ci-dessous pour suivre les tendances du marché et trouver le meilleur moment pour acheter ou vendre.

McDonald's Global Gladiators est-il rare ?

Sorti sur Sega Game Gear , McDonald's Global Gladiators est un jeu de platformer de Virgin Entertainment dont la valeur reste stable, témoignant d'une demande constante sur le marché.

La stabilité des prix en fait une valeur sûre pour les collectionneurs. La demande constante pour les titres classiques de Virgin Entertainment, combinée à l'attrait du genre platformer, en fait un ajout solide à toute collection Sega Game Gear .

Description

Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Sega Master System, Sega Game Gear and the Commodore Amiga. A Super Nintendo port was also in development but was never completed for undisclosed reasons, though a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. A Game Boy port of the title was also fully developed (by Damian Stones, of Climax) but was never released for the same legal reasons as the Super Nintendo port. In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystical Forest, Toxi-town and Arctic World. Each world has several sub-stages where the character must collect a certain number of Golden Arches to advance. They are guided in their quest by Ronald McDonald, who appears at the beginning and the end of the game. The characters are armed with a Super Soaker-type gun that shoots gooey projectiles. The game engine is the same used in other Virgin Interactive games such as Cool Spot and Disney's Aladdin, as all of them (Mega Drive/Genesis versions) were handled by David Perry's programming team, which eventually turned into Shiny Entertainment.