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Brothers A Tale of Two Sons PlayStation 4 Price Guide & Value

Brothers A Tale of Two Sons

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Details

Console
PlayStation 4
Genre
Action & Adventure
Publisher
505 Games
Release
2015

🌍 Market Value

Last update: 1/31/2026
LOOSE
EU 17€
HOT
COMPLETE (CIB)
EU 22€
NEW (SEALED)
EU 35€
GRADED
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Price History

Expert Analysis Brothers A Tale of Two Sons

Market data for Brothers A Tale of Two Sons on PlayStation 4. This action & adventure title, published by 505 Games, published in 2015, remains highly sought after by collectors. Prices are updated daily based on verified sales. The current average price for a complete copy (CIB) is €22.42. Check our price history chart below to track market trends and find the best time to buy or sell.

Is Brothers A Tale of Two Sons Rare?

Released in 2015 for PlayStation 4, Brothers A Tale of Two Sons is a action & adventure title from 505 Games that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The consistent demand for 505 Games's classic titles, combined with the appeal of the action & adventure genre, makes it a solid addition to any PlayStation 4 collection.

Description

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.