RetroCharting
Background - Castle of Illusion - Sega Genesis - Retrocharting

Castle of Illusion Sega Genesis - Price Guide & Market Values

Castle of Illusion - Sega Genesis - Retrocharting

Details

Console
Sega Genesis
Genre
Action & Adventure
Publisher
Sega
Release
1990

🌍 Market Value

Last update: 4/6/2026
LOOSE
US/NTSC $9
EU/PAL 9€
JP/NTSC-J ---
HOT
COMPLETE (CIB)
US/NTSC $27
EU/PAL 31€
JP/NTSC-J ---
NEW (SEALED)
US/NTSC $96
EU/PAL 96€
JP/NTSC-J ---
GRADED
US/NTSC $106
EU/PAL 106€
JP/NTSC-J ---

Price History

⚖️ Price Comparator

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Market Value & Price Range: Castle of Illusion

Market analysis for Castle of Illusion on Sega Genesis. This action & adventure title, published by Sega, published in 1990, remains a staple for Sega Genesis collectors. Market data is updated daily based on verified sales history.

Buying Guide & Authenticity

Is Castle of Illusion Rare?

Released in 1990 for Sega Genesis, Castle of Illusion is a action & adventure title from Sega that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The consistent demand for Sega's classic titles, combined with the appeal of the action & adventure genre, makes it a solid addition to any Sega Genesis collection. Both NTSC and PAL versions are tracked on this page, allowing you to compare regional pricing and find the best deal for your collection.

Description

To save his girlfriend Minnie from the wicked witch Mizrabel, Mickey must venture into the Castle of Illusion. Crossing six levels (including a magical forest, a toy land and a candy world), he must collect the gems of the rainbow in order to confront and defeat the witch. Each level features unique obstacles, enemies and a final boss. The enemies can be defeated by jumping on top of them. An alternative way is to pick up objects lying around (like rocks in the forest or blue balls in the toy level) and throwing them at the enemies. Mickey's ability to pick up things and carry them around also leads to some sort of puzzle-oriented gameplay. By placing objects in the right spot and jumping off of them, he can get to areas that are otherwise out of reach. In some levels, he also has to collect keys to open doors. A unique type of object is the treasure chest - by jumping on top of one or throwing it, Mickey gets access to its contents, which might include extra lives, a health power-up or coins to collect for points.