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Combat Course Commodore Amiga CDTV Price Guide & Value

Combat Course - Commodore Amiga CDTV - Retrocharting
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Details Combat Course (Commodore Amiga CDTV)

Console
Commodore Amiga CDTV
Genre
Simulation
Publisher
Mindscape, Inc
Release
1989
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Market Value Combat Course

Last update : 6/27/2026
LOOSE
$23
Average Price
COMPLETE
COMPLETE (CIB)
$30
Most Popular
NEW (SEALED)
$60
Sealed
GRADED
$66
Wata / VGA
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Price History Combat Course

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Market Value & Price Range: Combat Course

How much is Combat Course worth on Commodore Amiga CDTV?

The current price guide for this title is around $30.00 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $60.00. Graded copies (WATA/VGA) have been seen reaching $66.00 depending on the grade. This simulation title published by Mindscape, Inc remains a staple for any Commodore Amiga CDTV library.

Where to buy Combat Course cheaper?

If you are looking where to buy Combat Course cheaper, the best live offer currently starts at $39.95 for a Brand New copy.

Buying Guide & Authenticity

Is Combat Course a rare game?

Combat Course on Commodore Amiga CDTV is a very common and accessible game. At just $30 complete, it's an excellent starter piece for new collectors. This is primarily an NTSC version (US or Japan). Import demand may influence its availability.

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Description Combat Course

Lace up those boots soldier, and get ready for five levels of challenging action in this boot camp simulator. As make your way through various levels you'll be given points for doing the right thing and deducted points for any missteps. You can record your attempts and review them, to spot your mistakes and learn from them. Level one is the Physical course, which requires you to jump over walls, jump trenches and crawl under barbwire. Level two is the Risk course. This one will have you planting dynamite and throwing grenades. Level three has the player going hand-to-hand in the Combat course. The fourth level combines the previous three levels into one, and finally, the fifth level is a custom "Cobra" course that throws random elements from all the courses at the player. To give the game replay value, there is a course construction set so that you can make your own levels. The Atari ST and Amiga versions contain digitized sound.