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Background - Cosmic Chasm - Vectrex System - Retrocharting

Cosmic Chasm Vectrex System Price Guide & Value

Cosmic Chasm - Vectrex System - Retrocharting
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Details Cosmic Chasm (Vectrex System)

Console
Vectrex System
Genre
Action & Adventure
Release
1982
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Market Value Cosmic Chasm

Last update : 6/27/2026
LOOSE
$12
Average Price
COMPLETE
COMPLETE (CIB)
$50
Most Popular
NEW (SEALED)
$101
Sealed
GRADED
$111
Wata / VGA
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Price History Cosmic Chasm

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Market Value & Price Range: Cosmic Chasm

How much is Cosmic Chasm worth on Vectrex System?

The current price guide for this title is around $50.26 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $101.00. Graded copies (WATA/VGA) have been seen reaching $111.10 depending on the grade.

Where to buy Cosmic Chasm cheaper?

If you are looking where to buy Cosmic Chasm cheaper, the best live offer currently starts at $15.00 for a Good copy.

Buying Guide & Authenticity

Is Cosmic Chasm a rare game?

Cosmic Chasm on Vectrex System is a moderately common game. Its current $50.26 CIB value makes it accessible yet desirable. This is primarily an NTSC version (US or Japan). Import demand may influence its availability.

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Description Cosmic Chasm

With the beginning of a new game, a map screen is shown with the player's position, as they control a ship set in a series of interconnected caverns. They must first plan out the best route in order to get to the central area in each Mission. After several seconds, the map screen changes to a cavern that the player is currently in, which each cavern has a core in the center that is constantly growing, as well as having several Planet Protector enemies. It is usually in the player's best interest to clear out each area of Planet Protectors by shooting them, then carefully inching their way to the protective barrier by an exit in order to drill through it. Once the barrier has been disabled by the drill, the player can then fly into the next cavern and thereby gets a step closer to the central area. The view changes from a cavern to the map screen with each cavern that they pass, showing the player's(') progress. Once the central central area is reached, the player(s) must drop a bomb at the center core, which they have several seconds in order to escape from the area before the bomb explodes. If the player does not make it out in time they will lose a ship; succeed and they will start again on a new area/Mission. Hitting a cavern wall, core or a Planet Protector will cause players to lose a ship and the game will end when there are no ships remaining. Exiting a Mission without leaving a bomb at the central core will cause the player to lose a ship as well, along with restarting the current Mission (if they have any remaining lives left). Also when the player loses a ship without clearing out all Planet Protectors in a cavern, that cavern's full complement of Protectors are totally replaced once the player's next ship comes into play. Players have a protective shield for use in emergencies, however.