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Darkspyre Amiga - Price Guide & Market Values

Darkspyre - Amiga - Retrocharting

Details

Console
Amiga
Genre
Action Adventure
Release
1989

Technical Specs +

🇪🇺 Box Code
n/a

📈 Market Value

Last update : 5/12/2026
LOOSE
$38
Average Price
COMPLETE
COMPLETE (CIB)
$112
Most Popular
NEW (SEALED)
$225
Sealed
GRADED
$248
Wata / VGA

Price History

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Market Value & Price Range: Darkspyre

Discover the current market value and price comparison for Darkspyre on Amiga. The current price guide for this title is around $112.49 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $225.00. Graded copies (WATA/VGA) have been seen reaching $247.50 depending on the grade. Check our price comparator below to find the best deal among live marketplace listings.

Buying Guide & Authenticity

Is Darkspyre Rare?

Released in 1989 for Amiga, this action adventure game that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The demand for Amiga games, combined with the appeal of the action adventure genre, makes it a solid addition to any Amiga collection.

Description

The Gods of War, Intelligence, and Magic have created DarkSpyre, and intimidating tower full of riddles and monsters. The player takes control of an aspiring champion, whose goal is to explore the maze-like levels of the tower, retrieve five powerful runes hidden there, and ultimately save the world from destruction. DarkSpyre a top-down "dungeon-crawling" role-playing game. The player creates the protagonist, choosing gender and magic specialization (healing or offensive), as well as customizing his/her combat parameters. The game consists of navigating the tower's complex levels (39 of them must be traversed to complete the game, though there are 50 altogether), fighting monsters in action-based combat. The protagonist can equip a variety of weapons and armor; weapons can break after excessive usage, and armor will deteriorate in quality if worn for a long time. Spells are learned from scrolls found in the tower. The hero gains weapon and magic proficiency by repeatedly using the same weapon and/or spell.