Global Gladiators Sega Master System Price Guide & Value
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Details Global Gladiators (Sega Master System)
- Console
- Sega Master System
- Genre
- Action
- Publisher
- Virgin Entertainment
- Release
- 1995
Technical Specs +
- 🌐 Box Code
- n/a
- 🇦🇺 Box Code
- n/a
- 🌐 EAN
- 7891196027093
- 🌐 Box Code
- 027090
- 🌐 Box Code
- n/a
- 🌐 Box Code
- T-70066
- 🌐 EAN
- 052145820043
- 🇪🇺 Box Code
- MK-27062
- 🇪🇺 Box Code
- n/a
- 🇪🇺 EAN
- 5013715030052
- 🇪🇺 EAN
- 5013715020077
- 🇪🇺 Box Code
- T-70066-50
- 🇪🇺 EAN
- 5012967992286
- 🇪🇺 Box Code
- 70066-50
- 🇪🇺 Box Code
- T-70058-50
Market Value Global Gladiators
Price History Global Gladiators
Market Value & Price Range: Global Gladiators
How much is Global Gladiators worth on Sega Master System?
The current price guide for this title is around $19.45 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $4.49. This action title published by Virgin Entertainment remains a staple for any Sega Master System library.
Where to buy Global Gladiators cheaper?
If you are looking where to buy Global Gladiators cheaper, the best live offer currently starts at $3.84 for a New copy.
Buying Guide & Authenticity
Is Global Gladiators a rare game?
Global Gladiators on Sega Master System is a very common and accessible game. At just $19.45 complete, it's an excellent starter piece for new collectors. The game exists in both PAL (Europe) and NTSC (US/Japan) formats, giving collectors options based on their budget and hardware.
Description Global Gladiators
Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Sega Master System, Sega Game Gear and the Commodore Amiga. A Super Nintendo port was also in development but was never completed for undisclosed reasons, though a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. A Game Boy port of the title was also fully developed (by Damian Stones, of Climax) but was never released for the same legal reasons as the Super Nintendo port. In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystica