RetroCharting
Background - Magic Fly - Commodore Amiga CDTV - Retrocharting

Magic Fly Commodore Amiga CDTV Price Guide & Value

Magic Fly - Commodore Amiga CDTV - Retrocharting
📋

Details Magic Fly (Commodore Amiga CDTV)

Console
Commodore Amiga CDTV
Genre
Action & Adventure
Publisher
Electronic Arts, Inc
Release
1990
📈

Market Value Magic Fly

Last update : 6/7/2026
LOOSE
---
Average Price
COMPLETE
COMPLETE (CIB)
$13
Most Popular
NEW (SEALED)
$26
Sealed
GRADED
$29
Wata / VGA
Searching for best live offers...
📊

Price History Magic Fly

Loading history...

Market Value & Price Range: Magic Fly

How much is Magic Fly worth on Commodore Amiga CDTV?

The current price guide for this title is around $13.20 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $26.39. Graded copies (WATA/VGA) have been seen reaching $29.03 depending on the grade. This action & adventure title published by Electronic Arts, Inc remains a staple for any Commodore Amiga CDTV library.

Where to buy Magic Fly cheaper?

If you are looking where to buy Magic Fly cheaper, the best live offer currently starts at $6.00 for a Very Good copy.

Buying Guide & Authenticity

Is Magic Fly a rare game?

Magic Fly on Commodore Amiga CDTV is a very common and accessible game. At just $13.2 complete, it's an excellent starter piece for new collectors. This is primarily an NTSC version (US or Japan). Import demand may influence its availability.

📝

Description Magic Fly

Your enemy have designed a new fighter craft, the Moth. The only prototype is held in a network of caves within an asteroid, heavily protected by 30 different types of craft. As a pilot of the T2 'Magic Fly' craft, it is your job to find and destroy the Moth. You fly through a set of tunnels presented in a mixture of vectors and solid 3D, with arrows guiding you as to which way to go. The ship's damage is split into ten areas, and the auto-repair feature can be set to prioritise these. Energy resources are limited, and must be allocated across different areas of the ship. Accurate steering and shooting are not enough — puzzles protect the route, and these will take some pondering. You are armed with multiple weapons (types of lasers, mines, a rear-gunning-droid and various guiding missiles), each of which has its own use. You also have an on-board map and radar, as well as a turbo facility.