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Munch Man TI-99 Price Guide & Value

Munch Man - TI-99  - Retrocharting
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Details Munch Man (TI-99)

Console
TI-99
Genre
Arcade
Publisher
Texas Instruments Incorporated
Release
1982
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Market Value Munch Man

Last update : 6/7/2026
LOOSE
$8
Average Price
COMPLETE
COMPLETE (CIB)
$10
Most Popular
NEW (SEALED)
$20
Sealed
GRADED
$22
Wata / VGA
Searching for best live offers...
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Price History Munch Man

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Market Value & Price Range: Munch Man

How much is Munch Man worth on TI-99 ?

The current price guide for this title is around $9.99 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $20.00. Graded copies (WATA/VGA) have been seen reaching $22.00 depending on the grade. This arcade title published by Texas Instruments Incorporated remains a staple for any TI-99 library.

Where to buy Munch Man cheaper?

If you are looking where to buy Munch Man cheaper, the best live offer currently starts at $3.72 for a Good copy.

Buying Guide & Authenticity

Is Munch Man a rare game?

Munch Man on TI-99 is a very common and accessible game. At just $9.99 complete, it's an excellent starter piece for new collectors. This is primarily an NTSC version (US or Japan). Import demand may influence its availability.

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Description Munch Man

Munch Man is a video game written by Jim Dramis for the Texas Instruments TI-99/4A home computer and published as a cartridge by Texas Instruments in 1982. Based on Namco's Pac-Man, Munch Man includes several variations that alter and enhance gameplay. Dramis later wrote Parsec for the TI-99/4A. The player controls the Munch Man using either the keyboard or joystick. Like Pac-Man, the goal of a level is to visit every part of the maze, but instead of eating dots the player fills the maze with a chain pattern. Four Hoonos (the equivalent of Pac-Man ghosts) attempt to thwart Munch Man's efforts to complete his mission. However, Munch Man always has his "Energizer" (the equivalent of a Pac-Man power pill) which gives Munch Man the ability to devour the Hoonos. The game ends when the player's lives are depleted. In level 20, 40, and 60, the maze is invisible and there are no chains. Instead, Munch Man must eat all the TI logos in the invisible maze. This gives the odd effect of showcasin