RetroCharting
Background - Naughty Bear [Gold Edition] - PlayStation 2 - Retrocharting

Naughty Bear [Gold Edition] PS2 Price Guide & Value

Naughty Bear [Gold Edition] - PlayStation 2 - Retrocharting

Also Available On

📋

Details Naughty Bear [Gold Edition] (PS2)

Console
PlayStation 2
Genre
Action & Adventure
Release
2011
📈

Market Value Naughty Bear [Gold Edition]

Last update : 6/28/2026
LOOSE
$16
Average Price
COMPLETE
COMPLETE (CIB)
$25
Most Popular
NEW (SEALED)
$31
Sealed
GRADED
$176
Wata / VGA
Searching for best live offers...
📊

Price History Naughty Bear [Gold Edition]

Loading history...

Market Value & Price Range: Naughty Bear [Gold Edition]

How much is Naughty Bear [Gold Edition] worth on PlayStation 2?

The current price guide for this title is around $24.99 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $31.49. Graded copies (WATA/VGA) have been seen reaching $176.25 depending on the grade.

Where to buy Naughty Bear [Gold Edition] cheaper?

If you are looking where to buy Naughty Bear [Gold Edition] cheaper, the best live offer currently starts at $70.00 for a Brand New copy.

Buying Guide & Authenticity

Is Naughty Bear [Gold Edition] a rare game?

Naughty Bear [Gold Edition] on PlayStation 2 is a very common and accessible game. At just $24.99 complete, it's an excellent starter piece for new collectors. This is primarily an NTSC version (US or Japan). Import demand may influence its availability.

📝

Description Naughty Bear [Gold Edition]

Naughty Bear is a third-person shooter action video game released in June 2010 for the PlayStation 3 and Xbox 360 consoles. Players control the eponymous bear as they use various things to earn "nasty Points", with extra points being given for random missions. The game is set on a paradisal island where teddy bears live in harmony. The main character, Naughty Bear, is a shabby teddy bear who has a tendency to be mischievous, which earns him the dislike of the other bears. Like the other teddy bears, he does not speak but instead conveys his emotions through a variety of sounds and facial expressions. His actions are influenced by an unseen narrator with a demeanor reminiscent of that of a young children's television show host.