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Star Battle Bally Astrocade Console Price Guide & Value

Star Battle - Bally Astrocade Console - Retrocharting
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Details Star Battle (Bally Astrocade Console)

Console
Bally Astrocade Console
Genre
Action & Adventure
Publisher
none
Release
1977
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Market Value Star Battle

Last update : 6/1/2026
LOOSE
$8
Average Price
COMPLETE
COMPLETE (CIB)
$30
Most Popular
NEW (SEALED)
$29
Sealed
GRADED
$32
Wata / VGA
Searching for best live offers...
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Price History Star Battle

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Market Value & Price Range: Star Battle

How much is Star Battle worth on Bally Astrocade Console?

The current price guide for this title is around $29.99 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $29.05. Graded copies (WATA/VGA) have been seen reaching $31.96 depending on the grade. This action & adventure title published by none remains a staple for any Bally Astrocade Console library.

Where to buy Star Battle cheaper?

If you are looking where to buy Star Battle cheaper, the best live offer currently starts at $19.00 for a Good copy.

Buying Guide & Authenticity

Is Star Battle a rare game?

Star Battle on Bally Astrocade Console is a very common and accessible game. At just $29.99 complete, it's an excellent starter piece for new collectors. This is primarily an NTSC version (US or Japan). Import demand may influence its availability.

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Description Star Battle

Star Battle is a space shooter based on the trench run sequence from the original Star Wars movie. The game is for one or two players and involves a battle between an X-Wing and a Tie Fighter, although since it doesn't carry a license they are not called that. The X-Wing is controlled by player one while the Tie Fighter is controlled by player two or the computer. Before starting out a maximum score (1-999) is entered and the player that first reaches it wins the game. A single hit is enough to bring down the enemy ship and it is worth one point. The game is viewed from a third-person perspective with a pseudo 3D representation of the trench. The colour of the trench changes constantly to illustrate the forward motion of the fighters. By moving the joystick up or down the fighters accelerate or decelerate which means they move to the top of the screen and decreases in size or move to the bottom and get larger. If one moves closer to the camera the other gets further away and vice versa.