Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Sega Master System, Sega Game Gear and the Commodore Amiga. A Super Nintendo port was also in development but was never completed for undisclosed reasons, though a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. A Game Boy port of the title was also fully developed (by Damian Stones, of Climax) but was never released for the same legal reasons as the Super Nintendo port. In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystical Forest, Toxi-town and Arctic World. Each world has several sub-stages where the character must collect a certain number of Golden Arches to advance. They are guided in their quest by Ronald McDonald, who appears at the beginning and the end of the game. The characters are armed with a Super Soaker-type gun that shoots gooey projectiles. The game engine is the same used in other Virgin Interactive games such as Cool Spot and Disney's Aladdin, as all of them (Mega Drive/Genesis versions) were handled by David Perry's programming team, which eventually turned into Shiny Entertainment.
Notre algorithme suit des milliers de ventes vérifiées sur eBay et d'autres places de marché. Nous n'utilisons pas les prix demandés, seulement ce que les acheteurs paient réellement.
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Le marché rétro évolue vite. Notre base de données s'actualise chaque jour pour capturer les dernières tendances.
Score de Confiance: High • Basé sur des milliers de transactions vérifiées
Actuellement, la valeur d'un exemplaire Complet en Boite (CIB) de Global Gladiators est estimée à environ $13.25. Pour les collectionneurs cherchant une copie Loose (Cartouche seule), les transactions s'effectuent généralement autour de $4.27. L'écart de prix suggère que la boite et la notice sont particulièrement recherchées et difficiles à trouver.
Sorti en 1992 sur PAL Sega Mega Drive, ce titre est une pièce intéressante pour tout collectionneur de PAL Sega Mega Drive. La valeur du jeu est en hausse récente, signe d'un intérêt grandissant des collectionneurs.
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Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Sega Master System, Sega Game Gear and the Commodore Amiga. A Super Nintendo port was also in development but was never completed for undisclosed reasons, though a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. A Game Boy port of the title was also fully developed (by Damian Stones, of Climax) but was never released for the same legal reasons as the Super Nintendo port. In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystical Forest, Toxi-town and Arctic World. Each world has several sub-stages where the character must collect a certain number of Golden Arches to advance. They are guided in their quest by Ronald McDonald, who appears at the beginning and the end of the game. The characters are armed with a Super Soaker-type gun that shoots gooey projectiles. The game engine is the same used in other Virgin Interactive games such as Cool Spot and Disney's Aladdin, as all of them (Mega Drive/Genesis versions) were handled by David Perry's programming team, which eventually turned into Shiny Entertainment.
Notre algorithme suit des milliers de ventes vérifiées sur eBay et d'autres places de marché. Nous n'utilisons pas les prix demandés, seulement ce que les acheteurs paient réellement.
Nous excluons automatiquement les objets endommagés, les reproductions et les valeurs extrêmes pour garantir une moyenne représentative.
Le marché rétro évolue vite. Notre base de données s'actualise chaque jour pour capturer les dernières tendances.
Score de Confiance: High • Basé sur des milliers de transactions vérifiées