Scuba Dive Sinclair ZX Spectrum Prix & Cote Argus
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Fiche Technique
- Console
- Sinclair ZX Spectrum
- Genre
- Action & Adventure
- Éditeur
- Durell Software
- Sortie
- 1983
🌍 Cote Argus
Historique des prix
Avis de l'Expert Scuba Dive
Scuba Dive est-il rare ?
Sorti en 1983 sur Sinclair ZX Spectrum , Scuba Dive est un jeu d'action & adventure de Durell Software dont la valeur reste stable, témoignant d'une demande constante sur le marché.
La stabilité des prix en fait une valeur sûre pour les collectionneurs. La demande constante pour les titres classiques de Durell Software, combinée à l'attrait du genre action & adventure, en fait un ajout solide à toute collection Sinclair ZX Spectrum .
Description
The aim of the game was simple yet unique. Starting with three divers (lives) on a motor boat you were to drop into the deep blue and gather underwater riches such as pearls and treasure. Nothing like this had been released on the ZX Spectrum before, a game based around wet suit shenanigans was totally original. Controlling your sprite was a little tricky at first, but once you got the hang of it you would be moving through the underwater caverns with the grace of Shelly Winters. Well nearly. You could rotate your character clockwise or anti-clockwise then 'swim' in the direction you were facing. Acceleration to full speed took a couple of seconds (realistic) as did slowing down to a halt (again, realistic). It was up to you to collect pearls from oyster shells (which would open and shut, timing to swoop in and nab the pearl was key), and to locate lost treasure (but only in the deepest parts of the underwater cavern). There were hazards to avoid in the water such as sharks, jellyfish, eels and giant octupus. Colliding with any of these would take away one of your lives and lose all three and it was game over.