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Scuba Dive Sinclair ZX Spectrum Price Guide & Value

Scuba Dive

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Details

Console
Sinclair ZX Spectrum
Genre
Action & Adventure
Publisher
Durell Software
Release
1983

🌍 Market Value

Last update: 2/1/2026
LOOSE
US $38
HOT
COMPLETE (CIB)
US $103
NEW (SEALED)
US $153
GRADED
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Price History

Expert Analysis Scuba Dive

Market data for Scuba Dive on Sinclair ZX Spectrum . This action & adventure title, published by Durell Software, published in 1983, remains highly sought after by collectors. Prices are updated daily based on verified sales. The current average price for a complete copy (CIB) is €103.41. Check our price history chart below to track market trends and find the best time to buy or sell.

Is Scuba Dive Rare?

Released in 1983 for Sinclair ZX Spectrum , Scuba Dive is a action & adventure title from Durell Software with stable pricing, reflecting consistent market demand.

The price stability makes this a reliable choice for collectors. The consistent demand for Durell Software's classic titles, combined with the appeal of the action & adventure genre, makes it a solid addition to any Sinclair ZX Spectrum collection.

Description

The aim of the game was simple yet unique. Starting with three divers (lives) on a motor boat you were to drop into the deep blue and gather underwater riches such as pearls and treasure. Nothing like this had been released on the ZX Spectrum before, a game based around wet suit shenanigans was totally original. Controlling your sprite was a little tricky at first, but once you got the hang of it you would be moving through the underwater caverns with the grace of Shelly Winters. Well nearly. You could rotate your character clockwise or anti-clockwise then 'swim' in the direction you were facing. Acceleration to full speed took a couple of seconds (realistic) as did slowing down to a halt (again, realistic). It was up to you to collect pearls from oyster shells (which would open and shut, timing to swoop in and nab the pearl was key), and to locate lost treasure (but only in the deepest parts of the underwater cavern). There were hazards to avoid in the water such as sharks, jellyfish, eels and giant octupus. Colliding with any of these would take away one of your lives and lose all three and it was game over.