Bust-A-Move 3DO Price Guide & Value
Details Bust-A-Move (3DO)
- Console
- 3DO
- Genre
- Puzzle
- Release
- 1995
Technical Specs +
- 🇩🇪 Box Code
- n/a
- 🇩🇪 EAN
- 8023171009841
- 🌐 EAN
- 037988830367
- 🌐 Box Code
- FZ-SM0252
- 🌐 EAN
- 020588010956
- 🌐 Box Code
- SNS-AYKE-USA SNS-006
- 🌐 Box Code
- n/a
- 🌐 EAN
- 4964808500796
- 🌐 Box Code
- NGCD - 083E
- 🇯🇵 EAN
- 4964808500796
- 🇯🇵 Box Code
- FZ-SJ0252
- 🇯🇵 EAN
- 4984824107243
- 🇯🇵 Box Code
- NGCD - 083
- 🇯🇵 EAN
- 4988611960042
- 🇯🇵 EAN
- 4907940312179
Market Value Bust-A-Move
Price History Bust-A-Move
Market Value & Price Range: Bust-A-Move
How much is Bust-A-Move worth on 3DO?
The current price guide for this title is around $83.82 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $100.00. Graded copies (WATA/VGA) have been seen reaching $795.00 depending on the grade.
Where to buy Bust-A-Move cheaper?
If you are looking where to buy Bust-A-Move cheaper, the best live offer currently starts at $3.84 for a New copy.
Buying Guide & Authenticity
Is Bust-A-Move a rare game?
Bust-A-Move on 3DO is a highly sought-after title. Valued at $83.82 complete-in-box, it's a valuable addition to any collection. This is primarily an NTSC version (US or Japan). Import demand may influence its availability.
Description Bust-A-Move
Bust-A-Move (also known as Puzzle Bobble) is a real-time puzzle game in which the player controls a device called "pointer" at the bottom of the screen, aiming and releasing randomly colored bubbles upwards. Depending on the aiming, the bubbles may float up directly or bounce off the walls, changing their trajectory. The goal is to aim the bubbles in such a way that they will touch identically colored ones. When such bubbles form a group of three or more, they pop and disappear from the screen. If the ceiling of the area is covered by too many bubbles, it will gradually descend; the game is over when it nearly reaches the player-controlled pointer. Should the player fail to release the bubbles within a specific time limit, they will be released automatically, unaffected by the pointer's aiming.