RetroCharting
Video GamesConsolesAccessories
EN/FR
FR
RetroCharting

The ultimate price guide for video games, consoles, and collectibles. Track your collection value in real-time.

Quick Links

  • Video Games
  • Consoles
  • Accessories
  • Collectibles

Support

  • Contact Us
  • FAQ
  • Privacy Policy
  • Terms of Service

Stay Updated

Subscribe to our newsletter for the latest price trends.

© 2025 RetroCharting. All rights reserved.
  1. Home
  2. /Video Games
  3. /PAL Sega Mega CD
  4. /Dungeon Master II Skullkeep

Dungeon Master II Skullkeep PAL Sega Mega CD Prices & Value

🇪🇺 PAL Region
PAL Sega Mega CDPrices updated daily
No Image

Description

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

PublisherVictor Entertainment
DeveloperFTL Games
Release Date3/25/1994
GenreRPG
Players1
ESRB Rating-
EAN-
GTIN/UPC-

Why this price?

Real Sales Data

Our algorithm tracks thousands of verified sales from eBay and other marketplaces. We don't use asking prices, only what buyers actually pay.

Outlier Protection

We automatically exclude damaged items, reproductions, and extreme outliers to ensure the average is representative of the true market value.

Updated Daily

The retro market moves fast. Our database refreshes every day to capture the latest trends and shifts in collector demand.

Confidence Score: High • Based on thousands of verified transactions

Loose
Cartridge / Disc only. No box, no manual.
$32.68
Based on recent sales
Best
CIB
Complete In Box. Includes original box and manual.
$60.59
Based on recent sales
New
Brand new, sealed in original factory packaging.
$132.99
Based on recent sales
Original box only. No game, no manual.
Original box only. No game, no manual.
--
Original manual only. No game, no box.
Original manual only. No game, no box.
--

Price Trend

No price history available.

#What is the value of Dungeon Master II Skullkeep (PAL Sega Mega CD)?

Currently, the value of a Complete In Box (CIB) copy of Dungeon Master II Skullkeep is estimated around $60.59. For collectors looking for a Loose copy, transactions usually happen around $32.68. The price gap suggests that the box is relatively common.

?Is Dungeon Master II Skullkeep rare?

Released in 1994 on PAL Sega Mega CD, this title is an interesting piece for any PAL Sega Mega CD collector. The price is currently attractive compared to its historical average.

Live Market Data

Loading offers...

Comments (0)

Login to post a comment

No comments yet. Be the first!

Description

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

PublisherVictor Entertainment
DeveloperFTL Games
Release Date3/25/1994
GenreRPG
Players1
ESRB Rating-
EAN-
GTIN/UPC-

Why this price?

Real Sales Data

Our algorithm tracks thousands of verified sales from eBay and other marketplaces. We don't use asking prices, only what buyers actually pay.

Outlier Protection

We automatically exclude damaged items, reproductions, and extreme outliers to ensure the average is representative of the true market value.

Updated Daily

The retro market moves fast. Our database refreshes every day to capture the latest trends and shifts in collector demand.

Confidence Score: High • Based on thousands of verified transactions