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Final Conflict Apple IIgs [Rom Version 3] Price Guide & Value

Final Conflict - Apple IIgs [Rom Version 3] - Retrocharting
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Details Final Conflict (Apple IIgs [Rom Version 3])

Console
Apple IIgs [Rom Version 3]
Genre
Strategy
Publisher
Hayden Book Company, Inc
Release
1982
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Market Value Final Conflict

Last update : 6/7/2026
LOOSE
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Average Price
COMPLETE
COMPLETE (CIB)
$18
Most Popular
NEW (SEALED)
$35
Sealed
GRADED
$38
Wata / VGA
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Price History Final Conflict

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Market Value & Price Range: Final Conflict

How much is Final Conflict worth on Apple IIgs [Rom Version 3]?

The current price guide for this title is around $17.50 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $34.99. Graded copies (WATA/VGA) have been seen reaching $38.49 depending on the grade. This strategy title published by Hayden Book Company, Inc remains a staple for any Apple IIgs [Rom Version 3] library.

Where to buy Final Conflict cheaper?

If you are looking where to buy Final Conflict cheaper, the best live offer currently starts at $33.05 for a Good copy.

Buying Guide & Authenticity

Is Final Conflict a rare game?

Final Conflict on Apple IIgs [Rom Version 3] is a very common and accessible game. At just $17.5 complete, it's an excellent starter piece for new collectors. This is primarily an NTSC version (US or Japan). Import demand may influence its availability.

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Description Final Conflict

The Final Conflict is a 1-player versus computer or 2-player competitive strategy game. You are the Central Controller, an artificial intelligence, pitted against an implacable enemy. You can move your limitless supply of robot weapons in a strategic confrontation by programming them in advance of the battle. Then observe, in cold calculating silence, as they carry out your every command. Action occurs in a large grid, where each player controls a single factory capable of producing an unending supply of robotic combatants. Each custom level contains other obstructions like forest, mountains, lakes, and factories. At the beginning of each game, the player has a set number of minutes to define the actions of their robot vehicles once the game begins. As the game begins, robots begin to stream out, following the commands that were placed, with the goal of destroying all 6 squares of the enemy's factory. The first player to destroy their opponent's factory is the victor. Allows 10 levels of game speed, and 1 - 10 minutes to pre-program your attackers.