Loading RetroCharting...
Loading RetroCharting...

The gameplay is very similar to the original Gauntlet, a topdown dungeon crawl supporting up to four players. The biggest difference from the original game is that players can choose identical classes, instead of being limited to a particular one for each joystick; each player is differentiated by color. Thus, instead of having a "warrior", "wizard", and "valkyrie" (for instance), in Gauntlet II there could be a "red wizard", a "blue elf" and a "green warrior". In addition to the new "class" system, new level designs were added, including the possibility of encountering them in altered ways by having the play-field turned in steps of 90°. Other new features included the enemy "It", which upon contact would make a player "It" and draw all enemies towards him/her. The only way to release this curse is by touching another player or entering the exit, turning any level containing "It" into a fantasy filled game of tag. Other notable additions include the ability to ricochet shots off walls by means of a special pick-up, acid puddles that caused large, predetermined amounts of damage and a large dragon which would occupy multiple squares and require multiple hits to destroy. New level elements were also added, adding more variety to the original game. These included "all walls are invisible", "magic walls" which changed into monsters or items when hit, "stun tiles" which stunned the player, and fake exits. Another challenge in the game is the possibility to find a "secret room". This can be found by completing specific achievements within the level (e.g., "don't be fooled", means that you must find the real exit first). The secret room contains items such as food and magic potions (extra shot power, extra shot speed, extra magic power, extra speed, extra armor and extra fight power). This sequel was also the first to feature what is now known as the Gauntlet theme tune, which resembles a simplified Baroque fugue.
Our algorithm tracks thousands of verified sales from eBay and other marketplaces. We don't use asking prices, only what buyers actually pay.
We automatically exclude damaged items, reproductions, and extreme outliers to ensure the average is representative of the true market value.
The retro market moves fast. Our database refreshes every day to capture the latest trends and shifts in collector demand.
Confidence Score: High • Based on thousands of verified transactions
| Region | Loose | CIB | New |
|---|---|---|---|
| 🇪🇺 PAL(Gauntlet II) | $14.63 | $90.64 | $208.42 |
| 🇺🇸 NTSC(Gauntlet II) | $35.79 | $119.97 | $276.00 |
Currently, the value of a Complete In Box (CIB) copy of Gauntlet II is estimated around $86.11. For collectors looking for a Loose copy, transactions usually happen around $13.90. The price gap suggests that the box and manual are particularly sought after and hard to find.
Released in 1986 on GameBoy, this title is an interesting piece for any GameBoy collector. The game's value remains stable, making it a safe bet for your collection. We track the market value for all region variants: US/NTSC, PAL, and JP. This page aggregates global prices to help you find the best deal.
Login to post a comment
No comments yet. Be the first!