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Ghosts N Goblins Nintendo NES Console - Price Guide & Market Values

Ghosts N Goblins - Nintendo NES Console - Retrocharting

Details

Console
Nintendo NES Console
Genre
Platformer
Publisher
Capcom
Release
1986

📈 Market Value

Last update : 5/11/2026
LOOSE
$20
Average Price
COMPLETE
COMPLETE (CIB)
$85
Most Popular
NEW (SEALED)
$3 073
Sealed
GRADED
$12 813
Wata / VGA

Price History

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Market Value & Price Range: Ghosts N Goblins

Discover the current market value and price comparison for Ghosts N Goblins on Nintendo NES Console. The current price guide for this title is around $84.80 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $3072.50. Graded copies (WATA/VGA) have been seen reaching $12812.50 depending on the grade. Check our price comparator below to find the best deal among live marketplace listings. This platformer title published by Capcom remains a staple for any Nintendo NES Console library.

Buying Guide & Authenticity

Is Ghosts N Goblins Rare?

Released in 1986 for Nintendo NES Console, Ghosts N Goblins is a platformer title from Capcom that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The consistent demand for Capcom's classic titles, combined with the appeal of the platformer genre, makes it a solid addition to any Nintendo NES Console collection.

Description

Ghosts 'n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclops, dragons and other monsters in order to rescue Princess Prin Prin, who has been kidnapped by Satan, king of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help in this task. The game is often considered very difficult by arcade standards and is commonly regarded as one of the most difficult games ever released. The player can only be hit twice before losing a life (the first hit takes away Arthur's armor, and the player must continue on in his underwear until completing the level or finding replacement armor). If the player loses a life, he is returned to the start of the level, or the halfway point if he has managed to get that far. Furthermore, each life can only last a certain length of time (generally around three minutes), the clock being reset at the start of a level. If the clock does