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Background - It's Mr Pants - GameBoy Advance - Retrocharting

It's Mr Pants GameBoy Advance Price Guide & Value

It's Mr Pants - GameBoy Advance - Retrocharting
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Details It's Mr Pants (GameBoy Advance)

Console
GameBoy Advance
Genre
Puzzle
Publisher
THQ
Release
2005

Technical Specs +

🌐 EAN
785138321547
🌐 Box Code
AGB-BPIE-USA
🇪🇺 EAN
4005209049955
🇪🇺 Box Code
AGB-BPIP-EUR
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Market Value It's Mr Pants

Last update : 6/25/2026
LOOSE
$21
Average Price
COMPLETE
COMPLETE (CIB)
$32
Most Popular
NEW (SEALED)
$82
Sealed
GRADED
$90
Wata / VGA
Searching for best live offers...
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Price History It's Mr Pants

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Market Value & Price Range: It's Mr Pants

How much is It's Mr Pants worth on GameBoy Advance?

The current price guide for this title is around $16.21 for a Loose copy. For serious collectors, a brand new / sealed copy is valued at approximately $79.99. This puzzle title published by THQ remains a staple for any GameBoy Advance library.

Where to buy It's Mr Pants cheaper?

If you are looking where to buy It's Mr Pants cheaper, the best live offer currently starts at €4.90 for a Bon état copy.

Buying Guide & Authenticity

Is It's Mr Pants a rare game?

The rarity of It's Mr Pants on GameBoy Advance is currently difficult to assess with precision. The game exists in both PAL (Europe) and NTSC (US/Japan) formats, giving collectors options based on their budget and hardware.

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Description It's Mr Pants

Based on Rare's off-beat mascot, It's Mr. Pants is a traditional puzzle game in the Tetris sense where the challenge is to piece together specific shapes of specific colors on a flat playing field grid. The idea is simple: form rectangles of larger than 3x2 to make them disappear from play. The pieces can be rotated in 90 degree variations, important to get these tiles into the littlest slots on the field. You can't place same colors on top of each other, but you can place other colors on top of already placed shapes to remove them from play. There are three variations: in "Puzzle," the challenge is to remove all shapes from play with the set amount of pieces. In "Wipeout", you've got two minutes to remove all shapes from play with an infinite amount of pieces. And in "Marathon," the challenge is to constantly place and remove shapes as long as you can, trying to keep the session alive as the playfield gets eaten away from the outside in.