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Jimmy White's 'Whirlwind' Snooker Sega Genesis - Price Guide & Market Values

Jimmy White's 'Whirlwind' Snooker - Sega Genesis - Retrocharting

Details

Console
Sega Genesis
Genre
Action & Adventure
Release
1991

📈 Market Value

Last update : 5/3/2026
LOOSE
$5
Average Price
COMPLETE
COMPLETE (CIB)
$13
Most Popular
NEW (SEALED)
$32
Sealed
GRADED
$35
Wata / VGA

Price History

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Market Value & Price Range: Jimmy White's 'Whirlwind' Snooker

Discover the current market value and price comparison for Jimmy White's 'Whirlwind' Snooker on Sega Genesis. The current price guide for this title is around $12.84 for a Complete (CIB) copy. For serious collectors, a brand new / sealed copy is valued at approximately $32.00. Graded copies (WATA/VGA) have been seen reaching $35.20 depending on the grade. Check our price comparator below to find the best deal among live marketplace listings.

Buying Guide & Authenticity

Is Jimmy White's 'Whirlwind' Snooker Rare?

Released in 1991 for Sega Genesis, this action & adventure game that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The demand for Sega Genesis games, combined with the appeal of the action & adventure genre, makes it a solid addition to any Sega Genesis collection. Both NTSC and PAL versions are tracked on this page, allowing you to compare regional pricing and find the best deal for your collection.

Description

Jimmy White's 'Whirlwind' Snooker is a computer game by veteran programmer Archer MacLean, released by Virgin Games in 1991 for the Commodore Amiga. 'Whirlwind' Snooker is a highly realistic snooker simulator. Although the game was not the first to simulate snooker (or pool) in 3D, it made full use of the processing power and graphics capabilities of 16-bit home computers and was praised for its then ground-breaking realism and easy-to-use interface. Many remarked that the game was the closest thing to being on a real snooker table which existed at the time, and it could be used by a player to refine real-life snooker skills. Despite being an accurate and serious simulation of the sport, MacLean's irreverent sense of humour was prominent throughout. The sound effect used for a successful pot was a resounding "pop" and numerous animations provided comic relief should a player take more than a few seconds to shoot. Balls would sprout eyeballs and arms, making faces at the player or holding up signs that read "Get on with it!" and such. The game was followed by Archer MacLean's Pool in 1992 and Jimmy White's 2: Cueball in 1999.