RetroCharting
Background - Psychic Force 2012 - Sega Dreamcast - Retrocharting

Psychic Force 2012 Sega Dreamcast - Price Guide & Market Values

Psychic Force 2012 - Sega Dreamcast - Retrocharting

Details

Console
Sega Dreamcast
Genre
Fighting
Publisher
JVC Musical Industries Europe
Release
1999

🌍 Market Value

Last update: 4/6/2026
LOOSE
US/NTSC $23
EU/PAL ---
JP/NTSC-J $9
HOT
COMPLETE (CIB)
US/NTSC $50
EU/PAL ---
JP/NTSC-J $21
NEW (SEALED)
US/NTSC $100
EU/PAL ---
JP/NTSC-J $27
GRADED
US/NTSC $110
EU/PAL ---
JP/NTSC-J $29

Price History

⚖️ Price Comparator

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Market Value & Price Range: Psychic Force 2012

Market analysis for Psychic Force 2012 on Sega Dreamcast. Based on recent transactions, the average price for a Complete (CIB) copy is €45.99. Loose copies are currently trading around €19.40. This fighting title, published by JVC Musical Industries Europe, published in 1999, remains a staple for Sega Dreamcast collectors. Market data is updated daily based on verified sales history.

Buying Guide & Authenticity

Is Psychic Force 2012 Rare?

Released in 1999 for Sega Dreamcast, Psychic Force 2012 is a fighting title from JVC Musical Industries Europe that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The consistent demand for JVC Musical Industries Europe's classic titles, combined with the appeal of the fighting genre, makes it a solid addition to any Sega Dreamcast collection.

Description

Psychic Force 2012, the sequel to Psychic Force, is a one-on-one fighting game with a twist. The matches take place inside a giant floating cube. You are able to fly, using your psychic abilities, around a 3D arena with six walls. Each of the ten available characters, Might, Regina, Wendy, Emilio, Setsuna, Patty, Gudeath, Genshin, Carlo, and Gates, are controlled with three buttons: guard, weak attack and strong attack. The effect varies with the distance. Next to the regular life meter, there is also a power meter. By using special moves, the meter is drained and your moves are limited. It is possible to recharge, and the capacity of the power meter expands when you lose a lot of health. Additionally, each fighter has its own unique moves, energy attacks and a weapon, which they use, mid-flight, to pummel their opponent. There are three main game modes: training, versus and a story mode using static anime-inspired images and in-engine cut scenes to tell the story. The story centers a