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Sesame Street 123 Xbox 360 Elite Lego Indiana Jones & Kung Fu Panda Bundle Price Guide & Value

Sesame Street 123

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Details

Console
Xbox 360 Elite Lego Indiana Jones & Kung Fu Panda Bundle
Genre
Educational
Publisher
none
Release
1989

🌍 Market Value

Last update: 2/1/2026
LOOSE
US $5
HOT
COMPLETE (CIB)
US $22
NEW (SEALED)
US $85
GRADED
US $177

Price History

Expert Analysis Sesame Street 123

Market data for Sesame Street 123 on Xbox 360 Elite Lego Indiana Jones & Kung Fu Panda Bundle. This educational title, published by none, published in 1989, remains highly sought after by collectors. Prices are updated daily based on verified sales. The current average price for a complete copy (CIB) is €22.40. Check our price history chart below to track market trends and find the best time to buy or sell.

Is Sesame Street 123 Rare?

Released in 1989 for Xbox 360 Elite Lego Indiana Jones & Kung Fu Panda Bundle, Sesame Street 123 is a educational title from none that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The consistent demand for none's classic titles, combined with the appeal of the educational genre, makes it a solid addition to any Xbox 360 Elite Lego Indiana Jones & Kung Fu Panda Bundle collection.

Description

2 Great Games in One Learning Fun with your Pals from Sesame Street Game 1: Astro-Grover Look up in the stars. It's Astro-Grover. Help Grover in outer space as he has a close encounter with the friendly Zips from the planet Zap. Children count, add, and subtract Zips as they improve basic math skills. If they answer GROVER correctly, he will fly out to meet the Zips. In the case of a wrong answer, the Man-in-the Moon will shake his head and encourage the child to try again. As children develop their number skills, a series of correct answers results in the building of GROVER's beautiful city or the launching of a zippy spaceship. Children are entertained for hours with colorful graphics and music that make learning fun! Game 2: Ernie's Magic Shapes With a wave of Ernie's wand, any child can make magic. ERNIE invites children to join him on stage to practice matching shapes and colors as he presents challenging problems to solve. Each time ERNIE magically creates a picture above his head, the child must consider its shape, size, and color. Each picture is composed of colored shapes in patterns that become more challenging through six levels of play. Shape by shape, children help ERNIE select the right one and make the incorrect one disappear! When the picture is complete, ERNIE's magic bunny jumps out to dance.